Here are some of the player character animations I made for my end-of-year Major Production at AIE.
Blight
by Blind Munch Games:
https://blindmunchgames.itch.io/blight
For my role as 3D Character Animator, I designed, storyboarded and created animations for the player character rig in Maya. I've included the ones I worked on and are most proud of, being the walk, forward strafe, run, idle and fast bowshot.
Credits:
Character was designed, modelled and textured by Zahra Alkarawi:
zahra_alkarawi.artstation.com
Rigged by myself and Andy Chung:
tosaki_umi.artstation.com
Idle 3/4 view
walk back view
walk 3/4 view
run back view
run 3/4 view
forward strafe back view
forward strafe 3/4 view
quick bowshot back view
quick bowshot 3/4 view